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Log

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Log last won the day on February 15

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  1. Log

    Co-op Slayer

    Can agree this would be neat, as well as the grouping system.
  2. Log

    4.2.0 Update

    Client Update: - Login menu updated - 1200 Client updated to fix screen better - New loading tips - Updated music files Game Update: - Classes have been rebalanced - General Skill chaining changes to classes like Saint, Hero - All classes have been rebalanced for PVP - Some classes have 100% crit rate on specific skills, lifts, bleeds, cracks, and other - Special effects have been added and tested for balance (PVP Only) - Sword Dancer- Able to use tier 3 skills as 1 and 2. - Judgement - New abilities Skill update - Changes made to > Bow, 2h, SS, Spear, RM, Judgement Combo fixes: - Judgement combo is fixed - Strider combo speed increased! - All Engistar MG combo speeds increased!! EXP: Exp curved changed to lower time costs for Beta testing.
  3. Log

    Nexus: LaTale Classic Client

    Version 4.2.0

    9 downloads

    This is the 4.2.0 Client download Within this client you will have 2 .bat's those will be what you use to launch the client. *Note: To register your account you must use the registration tool.*
  4. - Arrow drop/pickup has been fixed - Fixed a hotzone combat issue - Fixed a login bug that had to do with equipment - Fixed a few ladders - Fixed the wildy minimap blackout issue - Hotzone rewards have been better tuned - Hotzone targetting has been fixed - Anti-dragon shield are now available in horvik's(idk how to spell his name) shop - Skilling nodes(from mods) have been fixed - the walking issue and the xp issue - Skill menus have been fixed (when clickling on a skill) - Wilderness attacking restriction has been removed to better suit darkscape - Skilling pets have been made slightly harder to obtain - Energy drain has been reduced - Dward multicannon has been fixed - Fixed an issue with stopping magic teleports if under combat - Completely redid fletching - Fixed a few issues with smithing corrupted ore and mining rune essense - Fixed World Area overlaps (most notably and noticeable would have been karamja and south port sarim) - Fixed weaving only opening on pale energy - Fixed the afk timer (properly 5 minutes now) - Super restores now restore summoning points - Made updates to the info tab (j shortcut or active task tab menu) less frequent (every 30 seconds) rather than every game tick - Fixed some nulls with death relating to hotzones and just death in general - Fixed run energy going whack on death and made it restore summoning points - Added the blood amulet effect - Fixed the skill task shop - Fixed the hitpoints on BOBs - Added the familiar for pack mammoths (will figure out a way to make tusks available later or just add mammoths at some point) - Fixed obelisk point renewal
  5. Log

    Darkscape fishing locations

    Make sure to gather the names of what type of fish are there to inform players a bit more of what they are risking out to grab.
  6. Log

    Darkscape Shop Location Guide

    Wonderful guide, thank you for this.
  7. Hello everyone, Its been a fun journey when Nexus first started, personally I never thought we would get this far into this extension of the server. Thank you to everyone who supported and assisted with this, it does not go unnoticed. We have been working hard to make sure things have been in place for this release however you know us, we are also a bit.. Clumsy, so with that said you know there can always be a chance things can stumble. 😉 We are releasing as 10x rates with no bonus xp. There is another post on the forums of all the other bonus status and other things you can find here: Now for what everyone wants, release date and images! SERVER LAUNCHES AT 12:00 PM EASTERN TIME 1/22/2020
  8. Forums are now working, more announcements can be posted here!
  9. Log

    Nexus RS3: DarkScape Returns

    We have been looking through all of our reports and working to make sure things run in tip-top shape for launch. Thank you all who joined the Beta and provided information, the beta server will be closing doors tonight around Midnight.
  10. Hello everyone! As you prob have seen within our discord channels that we have been working on a new RS3 Project. There have been several updates since then that we have continued to work on, however I would like to clear up some information gaps and provide some of the specifications that will be following the GameServer. Rates for DS will be set to 10x rates. Disabled Features: Dungeoneering Item Lending Money pouch Treasure Hunter and override Threat Levels: There were three tiers of areas in the world: low-, medium-, and high-threat. Low-threat areas had varying risk levels, meaning that players could only attack other players within a certain level of their own combat level. For example: In a risk level of 3, a level 50 player could attack players between levels 47 and 53. The risk levels on the surface ranged from 1 to 29, which was determined by a location's distance from the center of a major city. Some quest areas were designated as low threat, but had 99 as the attacking range. Low-threat areas contained high level guards in towns, as well as patrolling the roads. Low-threat areas could be identified by a green shield. In medium-threat areas, there are no risk levels, meaning a player could attack any other player, regardless of their level difference. Guards were stationed only in towns, and did not patrol roads. Medium-threat areas could be identified by a red shield and a single sword. High-threat areas also lacked risk levels like medium-threat areas, except guards were not present at all. Two common examples of high-threat areas included the upper and basement floors of some buildings, as well as the Wilderness. High-threat areas could be identified by a skull and two crossed swords. The Wilderness: in this the minimap will be disabled and a dark overlay will be placed to greatly reduce visibility. Grand Exchange update: Non-member Member High-threat 5% 0% Medium-threat 10% 5% Low-threat 20% 10% There is now a Tax within each zone per the G.E, buying and selling now will require this tax. This tax will automatically be included in the purchase price. However, blocking of teleportation in high level Wilderness is also disabled here. Teleportation and Logging out: All teleportation spells have a delay to prevent instant escape this also includes logging out. Lodestones cannot be used to teleport while carrying items, but can be used while a pet or Summoning familar including Beast of burden is active. Moreover, teleportation spells and items allowed players to teleport within the same threat zones, including teleportation from the Wilderness. Guards: Level 831 Guards with 1,000,000 life points patrolled every major area. These guards can attack with chaotic weapons from any side of the combat triangle. They intervened in player fights, and attacked those who initiated fights. They also will drain a player of all their prayer points, prevent teleporting and movement, and even follow players who try to escape. There will be more updates to come as well as community Polls for future changes and updates. We will post more about testing when we are prepared to do so, right now we are hand picking a few members to try the new Combat, Pathing and other new features. We appreciate everyone so far with the response that we have gotten. This will be a new big project with plenty to come! Please make sure to check out our discord page or view our Release notes we will be putting more updates there.
  11. Hello everyone, Before we get started with this post, I never wanted it to come to these phases but I wouldn’t want the outcome to be in anyone else’s hands. Nexus will no longer be in charge or running RS3, however we will be redirecting all our sources and going into the OSRS world. Nexus as a community was founded on growth and progression in our servers, however myself & our team were not able to keep in our RS3 server. Over the last couple of months ive spoken & talked with our staff team and others about this move and it has been a very back and forth feeling. But I feel this would be for the best. Nexus will be moving forward, As promised when I first started the community, this will always be a safe haven for our members. Our partners are apart of that trust, being so this means that currently LaTale Classic & Phantasy Star Universe: Clementine are the only 2 servers we support / trust. Being said, Nexus will be moving into the current games we are working on / running. We plan to have more updates on our OS server. This will be announced as we get more completed with development. All our current members that donated on RS will earn special ranks and more that will be announced as time progresses. I know this is something that goes against what Nexus stands for, which would be backing down from the challenge. I want you all to know all of what we know and learned on this journey has gone into our next projects and partners.
  12. Hello traveler, Are you in need of hosting services, but don't have a lot of cash to throw at the bigger providers to get quality service or hardware? Look no further, as I am here with an offer for all situations. NextVPS is a new and cloud hosting company looking forth bringing you the quality hosting you deserve that you would normally have to spend tons to get from other companies. With prices that are always competing with other companies we know what its like to have to deal with slow response times, bad customer service, or even.. Downtime ?.. Our prices are vast, just like our options of hardware to use. If you don't see what you like simply contact one of our support members via live chat! Our main website: https://nextvps.net/ Our Prices: https://client.nextvps.net/order/forms/ Our community discord: https://discord.gg/5nS3Yj
  13. - Server core cleaning, white-space clearing - Divine fix stopping people from going through walls & timing fixes - Login server reconnection fix - Tutorial Disable fix (Removing for now, since it makes starting a bit slow) - Bank interface fix, this will now FINALLY allow the bank interfaces to work. *This thing came out of nowhere* - Player file updates, fixes from old accounts not working with new settings implemented. - Player title fixes now show on Examine & Login - Prestige system update, preparing for full release. More on the way! - Telos is back! Telos has been re-enabled and ready for battle! _ Java client has been sorted, and you are now able to use the new launcher download. Please note our NXT client isn't fully replacing Java, we are still working bugs and kinks out.
  14. Our java Launcher is now woorking! You can find our file download below! This will now update your normal clients and launch it instantly without you having to download a new client each update. We also have done some other updates to our Client. Players should now finally not be stuck in Safe mode, this error was causing alot of people to have below 20 Frames Per Second during their gameplay. I have run the client myself through some tests and aside from the Java lags you're always going to encounter. If you're experiencing any issues please let us know. We are still looking into the NXT client errors as of recently that have appeared, we appreciate everyone's patience during this time.
  15. Hello Everyone! Nexus has settled down a bit and I know you all have noticed we hit one of those slow seasons. We appreciate everyone being patient with us as we work with stuff IRL and for our other projects that we are structuring. Nexus is growing, it may not seem like that within our RS3 playerbase but we are always growing. We understand there should be some new motives moving forward in order to bring back the community and project we run our foundation on. The Source, Our source has gone through tons of changes over our 2+ years owning re-designing it. As it sits right now we now some of what is still lingering is causing issues and complexities, and that is what we must choose to either fix or replace. Re-writing our source will be a tough, long, and pain in the ass to be honest. Which is why there are things myself im trying to plan, organize and put forth into action. I want things to run smoothly, and not just a 60FPS client. Im talking smooth internal game-play with no obstruct errors or failed login methods that are causing me to lose sleep at night. Other Games, As some of you may have noticed I have been tinkering with a few development projects. I cannot announce all of them but I can announce that we WILL have 2 servers running outside of OSRS & RS3 servers. FiveM ( Nexus V ) Rust ( RustNX ) These servers are going to be under myself and @Daron's management, any questions about these please contact us or speak to us in discord. The reason we are choosing to launch these games is because, its fun. Purely for me its fun, but also we want to test new things and hear feedback from you guys as the community if you like or want other games. We will continue to move forward with fixing and releasing updates for ALL of our servers, we want to be able to provide the right updates at the right times. Thank you -Log
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